Geek to Geek Presents
The Thirteenth Story
Video Games at a Higher Level
Pokémon's (grassy) Route to Success
When my mom took me to Walmart to purchase a copy of Pokémon Blue on release day in September of 1998 (I was 11) with money that I had saved up my allowance for months to purchase, there's no way she could have known that this little $40 game you played on a dual-tone...
The Sequel Part 2: The Sequencing
Welcome back to my multi-part blog post on sequels! Sorry for the wait last week, there was a lot to juggle and honestly I couldn't put off cutting the grass any longer and that took forever because my area had a flood a few weeks prior so it was like clearing jungle....
Let's Talk about Video Game Sequels: Part One
Video games, more than any other medium of entertainment, revolve around continuing franchises — long chains of sequels — to the degree that when major developers unveil a new IP it's often huge news.
On constructing a good video game town
Video game worlds can usually be divided up into three fairly clean categories: overworlds, dungeons and towns. Dungeons get a lot of love, it’s true. But nothing quite makes me fall in love with a game or setting like a really well made town, city or village. I love...
Welcome to the 13th Story
The 13th Story will mostly focus on any number of random ideas and thoughts, but I really want to make it my goal to be insightful. I really want to express concepts and ideas that will help you appreciate games on a deeper level.








