Lunistice, a Throwback Platformer, is Launching on November 10th!

My recent love for throwback 3D platformers can be traced directly to Toree 3D. That game reminded me how much fun can be had with a fast and cute game that worries more about feel and charm than mind-blowing visuals. Lunistice was already giving me big Toree vibes before I found out from the announcement below that Toree is a guest character in the game!

Lunistice has a release date again

It’s 10th November!

Lunistice, a 3D platformer created with simple but fun gameplay in mind, inspired by the PSX/SEGA Saturn era, developed by A Grumpy Fox, will be released on 10th November for PC and Nintendo Switch. To celebrate the announcement, we have prepared an impressively small GIF, confirming the date when Hana the Tanuki will visit your systems.

Lunistice - lunistice, a throwback platformer, is launching on november 10th!'s world design is great.

Originally dated for September, The Last of Us led to a delay. Developer A Grumpy Fox wanted to give the game a chance to succeed and moved his release date to further finetune Lunistice. Players will benefit from the extra two months of development, as two guest characters have made it into the game.

Toree in lunistice! - lunistice, a throwback platformer, is launching on november 10th!

Run through seven different dreamscapes which are based on Hanas memories, unlock bonus characters from the Toree Series and Holomento and try to get S-Ranks in every level.

Lunistice in space! - lunistice, a throwback platformer, is launching on november 10th!

Lunistice will be released on 10th November for Nintendo Switch and PC. The game will be available for 4.99$. A playable demo is currently available on Steam and will also be available on Nintendo Switch.

Lunistice launches on november 10, 2022 - lunistice, a throwback platformer, is launching on november 10th!
Troytlepower

Troytlepower

doodles, games, goofs, and general geekery - he/him - twitch streamer with @geektogeekcast - podcasts on @tpptpptpwtp, @basesfcast, and @ProbablyWork

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