Link stumbles into final room of the Dark Palace. A familiar for dominates the room: a large orange beast with a spiked, whippy tail and a...
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How Three Houses solves Fire Emblem’s pace problem
Fire Emblem, especially classic Fire Emblem, had a problem with pace. Allow me to illustrate: So Fire Emblem maps are usually pretty long,...
On Fire Emblem Three Houses and series progression or how Echoes: Shadows of Valentia is the unsung hero of FE
I love thinking about how gaming franchises evolve. And Fire Emblem is one of my favorite series both as just a game and thinking about...
Tokyo Mirage Sessions: An Outro of Shadow and Light [Video Game Review, Part 2]
On Spoilers: So I understand because this is a somewhat obscure game that there's going to be a lot of people who haven't played it or...
Toyko Mirage Sessions [Video Game Review, Part 1]
What a strange game. I've never really played anything quite like this but it's got a strange familiarity to it as well. Maybe it's like...
A roll of the dice, or how I learned to stop worrying and love RNG
In the hills of Faerûn, a group of intrepid adventures makes their way north from Waterdeep to the Spine of the World to investigate why...