The focus of this game is mostly on over the top action, but I found that certain beats of the story were incredibly impactful, especially because being in control of the character led me to be inexorably involved with their experience.
Video games
Is it a party or a battle? Genre conventions, Smash Bros. and you
Earlier this week I saw a few twitter threads about how Smash Bros. isn't a fighting game, but rather a party game. Other people disagreed and many online discussions were had but very few minds were changed. Now I'm not out here to be some keyboard warrior for my...
Happy (digital) holidays
Happy Easter everyone! I won't drone on too long, we've all got eggs to hunt and pastel clothes to wear. And depending on the games you play, you may have noticed that it's Easter -- or some vaguely seasonal pastel-flavored, egg and bunny themed holiday -- in your...
Decisions, decisions: The crossroads of story and choice
If you read last week's blog post about Pokemon (which, is here if you missed it) you'll know that I'm big on games that present interesting decisions to players. It's what, at the core, defines a good game to me. But when I talk about this concept with friends,...
Pokémon’s (grassy) Route to Success
When my mom took me to Walmart to purchase a copy of Pokémon Blue on release day in September of 1998 (I was 11) with money that I had saved up my allowance for months to purchase, there's no way she could have known that this little $40 game you played on a dual-tone...
The Sequel Part 2: The Sequencing
Welcome back to my multi-part blog post on sequels! Sorry for the wait last week, there was a lot to juggle and honestly I couldn't put off cutting the grass any longer and that took forever because my area had a flood a few weeks prior so it was like clearing jungle....
