My prompt for Blaugust was a doozy. A real noggin’ buster. Thanks, Bel. What is your greatest fear, and how does it impact the type of content you create or consume?
gaming
Getting your grind on: The misunderstood side of RPGs
So I know this is supposed to be part two of my review of Tokyo Mirage Sessions. And in a way it is, I'll be discussing parts of that game...
Toyko Mirage Sessions [Video Game Review, Part 1]
What a strange game. I've never really played anything quite like this but it's got a strange familiarity to it as well. Maybe it's like...
Is it a party or a battle? Genre conventions, Smash Bros. and you
Earlier this week I saw a few twitter threads about how Smash Bros. isn't a fighting game, but rather a party game. Other people disagreed...
Decisions, decisions: The crossroads of story and choice
If you read last week's blog post about Pokemon (which, is here if you missed it) you'll know that I'm big on games that present...
Pokémon’s (grassy) Route to Success
When my mom took me to Walmart to purchase a copy of Pokémon Blue on release day in September of 1998 (I was 11) with money that I had...
The Sequel Part 2: The Sequencing
Welcome back to my multi-part blog post on sequels! Sorry for the wait last week, there was a lot to juggle and honestly I couldn't put...
Let’s Talk about Video Game Sequels: Part One
Video games, more than any other medium of entertainment, revolve around continuing franchises — long chains of sequels — to the degree that when major developers unveil a new IP it’s often huge news.
On constructing a good video game town
Video game worlds can usually be divided up into three fairly clean categories: overworlds, dungeons and towns. Dungeons get a lot of...
Welcome to the 13th Story
The 13th Story will mostly focus on any number of random ideas and thoughts, but I really want to make it my goal to be insightful. I really want to express concepts and ideas that will help you appreciate games on a deeper level.